The lack of music really adds to the frightening atmosphere, as it really leads you to think that any thing can happen at anytime and that within itself can be terrifying. This is definitely a case of less is more. It’s mostly just the sounds of nature and machinery, with a little bit of music here and there. Sound: You don’t get much in terms of sound. These seemingly minor details show that the developers really put in a lot of effort to make the world of Limbo seem as authentic as possible. I especially like all of the smaller details added into the levels, like the wind blowing through grass, rain falling heavily from the clouds, the thick fog that comes in sometimes and even the flies buzzing around corpses. Making it a world without color only makes the dark and lonely world of Limbo all the more beautifully bleak. The decision to make Limbo in black and white was a really good choice on Playdead’s part. The level and character designs are done in the shadow animation style. Limbo’s level design is simply breath taking. Graphics & Design: Limbo is a very good example of how video games can go beyond being simply an entertainment medium and can be crafted into a work of art. It is a well-crafted ending but I can’t help but think that a little more back-story would have given it a bit more meaning. The developers clearly went for a more philosophical root and wanted the player to think about what they saw. I should say that some people are not necessarily going to like how the game ends and I do agree that the timing of the ending is rather awkward but I didn’t really mind what happened. However, this simply isn’t the case but I’ll get to that later. Some might say the lack of a coherent story would take away from the emotional investment the player would put into the game’s character. What you do know is that this place is a living nightmare and you got to find your sister and get the Hell out of there. ![]() You don’t know who you are or how you got there. ![]() Story: You’re a young man who wakes up in Limbo.
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